Used Games Include game, manual, cover art, and case. Bonus downloadable or
promotional content may have already been redeemed. Cleaning and repair was done as required.
Game data from previous use may be present, but can be overwritten or deleted.
Description
Driven by a storyline of considerable depth, Airblade melds objective-based missions with trick-oriented gameplay. The game tells the story of Oscar, an employee of the GCP Corporation who discovers how to create a perpetual energy source. The company however, stands to lose a lot of money in the lucrative oil market and Oscar is subsequently abducted. Shortly before his capture, Oscar gives his prototype hoverboard -- the Airblade -- to his friend Ethan, who must now set out to rescue his friend.
The game's story mode requires the player to complete various objectives such as destroying security cameras or subduing guards. An arrow leads you to the next objective, though traversing the many miles of in-game terrain requires deft control of the hoverboard, as Ethan leaps across rooftops and glides over obstacles. Levels are timed and all objectives must be completed within the time limit or else the entire stage will need to be replayed. Cut-scenes are used to move the story along. A Score Attack and Freestyle mode are available in addition to others which are unlocked by completing the main game.
Multiple players can compete in a variety of disciplines, one of which is the Ribbon Tag mode. Players must find a ribbon hidden within the stage, and once found it gradually lengthens. Players must steal it from each other and the person with the most steals is deemed victorious. A show-off mode rates players in a number of categories as they attempt to perform as many combos and grinds as possible. Whoever comes out on top in the majority of categories is declared the winner. An eight-player elimination mode also exists in which players are given turns to accumulate as many points as possible in the allotted time limit. After each round the person with the lowest score is eliminated until only one player remains.
Controls
D-Pad or Left Analog Stick Left or Right = steer
D-Pad or Left Analog stick Down Left or Down Right = slow tight turn
D-Pad or Left Analog Stick Down = turn 180 degrees
R2 Button = increase speed
L2 Button = brake
L2 Button + D-Pad or Left Analog Stick = get off the board and look around
X Button = jump
X Button (hold) = boost jump
Square Button = flip
Square Button + D-Pad or Left Analog Stick = flip tricks
Circle Button + D-Pad or Left Analog stick = grab tricks
Circle Button = grab a pole
L1 or R1 Button = change direction of spin on a pole
Triangle Button = grind
Triangle Button + D-Pad or Left Analog Stick = grind tricks ~ Keith Adams, All Game Guide