Gamers take command of several advanced WWII aircraft as they hunt down the experimental weapons of the Third Reich in Blazing Angels 2: Secret Missions of WWII. Flying through the rain, snow, fog, and turbulence found above Cairo, Paris, Rome, Moscow, and the Himalayas, players must complete a variety of single-player missions to prevent construction of the ultimate weapon. By connecting to the Internet, gamers may engage the enemy in free-for-all, co-op, and squad-based gameplay with friends from their network.
Controls
CONTROLS
MOTION-SENSITIVE CONTROL (ARCADE)
L1 Button = secondary fire
R1 Button = primary fire
L2 Button = objective camera
R2 Button = defensive weapon
D-Pad = squadron commands
Triangle Button = tactical map
Circle Button = next secondary target or threat
X Button = next objective target
Square Button = follow camera
Left Analog Stick Up = speed up
Left Analog Down = speed down
Right Analog Stick Left = roll left
Right Analog Stick Right = roll right
Select Button = objective screen
Start Button = pause, in-game menu
Rotate Sixaxis = turn, pitch
MOTION-SENSITIVE CONTROL (SIMULATION)
L1 Button = secondary fire
R1 Button = primary fire
L2 Button = objective camera
R2 Button = defensive weapon
D-Pad = squadron commands
Triangle Button = tactical map
Circle Button = next secondary target or threat
X Button = next objective target
Square Button = follow camera
Left Analog Stick Up = speed up
Left Analog Stick Down = slow down
Right Analog Stick Left = yaw left
Right Analog Stick Right = yaw right
Select Button = objective screen
Start Button = pause, in-game menu
ARCADE CONTROL
L1 Button = objective camera
R1 Button = secondary fire
L2 Button = follow camera
R2 Button = primary fire
D-Pad = squadron commands
Triangle Button = tactical map
Circle Button = next secondary target or threat
X Button = next objective target
Square Button = defensive weapon
Left Analog Stick Up = pitch up
Left Analog Stick Down = pitch down
Left Analog Stick Left = turn left
Left Analog Stick Right = turn right
Right Analog Stick Up = speed up
Right Analog Stick Down = slow down
Right Analog Stick Left = roll left
Right Analog Stick Right = roll left
Select Button = objective screen
Start Button = pause, in-game menu
SIMULATION CONTROL
L1 Button = objective camera
R1 Button = secondary fire
L2 Button = follow camera
R2 Button = primary fire
D-Pad = squadron commands
Triangle Button = tactical map
Circle Button = next secondary target or threat
X Button = next objective
Square Button = defensive weapon
Left Analog Stick Up = pitch up
Left Analog Stick Down = pitch down
Left Analog Stick Left = roll left
Left Analog Stick Right = roll right
Right Analog Stick Up = speed up
Right Analog Stick Down = slow down
Right Analog Stick Left = yaw left
Right Analog Stick Right = yaw left
Select Button = objective screen
Start Button = pause, in-game menu