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Blazing Angels 2: Secret Missions of WWII Cover Art

Blazing Angels 2: Secret Missions of WWII


Price: $29.99
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Game Information
Platform: PlayStation 3
Released: November 06, 2007
Genre: Simulation


Description
Gamers take command of several advanced WWII aircraft as they hunt down the experimental weapons of the Third Reich in Blazing Angels 2: Secret Missions of WWII. Flying through the rain, snow, fog, and turbulence found above Cairo, Paris, Rome, Moscow, and the Himalayas, players must complete a variety of single-player missions to prevent construction of the ultimate weapon. By connecting to the Internet, gamers may engage the enemy in free-for-all, co-op, and squad-based gameplay with friends from their network.

Controls
CONTROLS

MOTION-SENSITIVE CONTROL (ARCADE)

L1 Button = secondary fire
R1 Button = primary fire
L2 Button = objective camera
R2 Button = defensive weapon
D-Pad = squadron commands
Triangle Button = tactical map
Circle Button = next secondary target or threat
X Button = next objective target
Square Button = follow camera
Left Analog Stick Up = speed up
Left Analog Down = speed down
Right Analog Stick Left = roll left
Right Analog Stick Right = roll right
Select Button = objective screen
Start Button = pause, in-game menu
Rotate Sixaxis = turn, pitch

MOTION-SENSITIVE CONTROL (SIMULATION)

L1 Button = secondary fire
R1 Button = primary fire
L2 Button = objective camera
R2 Button = defensive weapon
D-Pad = squadron commands
Triangle Button = tactical map
Circle Button = next secondary target or threat
X Button = next objective target
Square Button = follow camera
Left Analog Stick Up = speed up
Left Analog Stick Down = slow down
Right Analog Stick Left = yaw left
Right Analog Stick Right = yaw right
Select Button = objective screen
Start Button = pause, in-game menu

ARCADE CONTROL

L1 Button = objective camera
R1 Button = secondary fire
L2 Button = follow camera
R2 Button = primary fire
D-Pad = squadron commands
Triangle Button = tactical map
Circle Button = next secondary target or threat
X Button = next objective target
Square Button = defensive weapon
Left Analog Stick Up = pitch up
Left Analog Stick Down = pitch down
Left Analog Stick Left = turn left
Left Analog Stick Right = turn right
Right Analog Stick Up = speed up
Right Analog Stick Down = slow down
Right Analog Stick Left = roll left
Right Analog Stick Right = roll left
Select Button = objective screen
Start Button = pause, in-game menu

SIMULATION CONTROL

L1 Button = objective camera
R1 Button = secondary fire
L2 Button = follow camera
R2 Button = primary fire
D-Pad = squadron commands
Triangle Button = tactical map
Circle Button = next secondary target or threat
X Button = next objective
Square Button = defensive weapon
Left Analog Stick Up = pitch up
Left Analog Stick Down = pitch down
Left Analog Stick Left = roll left
Left Analog Stick Right = roll right
Right Analog Stick Up = speed up
Right Analog Stick Down = slow down
Right Analog Stick Left = yaw left
Right Analog Stick Right = yaw left
Select Button = objective screen
Start Button = pause, in-game menu