WWE '12

Availability: 2 IN STOCK
PRICE: $19.99
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Games include game, cover art, and case. Game data from previous use may be present, but can be overwritten or deleted. Bonus downloadable or promotional content may have already been redeemed. Cleaning and repair was done as required.

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Description

World Wrestling Entertainment enthusiasts try to take the title under a new title in WWE '12: a continuation of the series from THQ and Yuke's, with its due serving of raw smackdowns, despite the shortened name. The expanded roster includes contemporary stars such as John Cena, Randy Orton, and The Miz, as well as player-created Superstars, assigned custom entrances, finishing moves, and storylines. The game centers on a main campaign that runs through 18 months of WWE programming and two WrestleMania championships. Broken into three acts, the campaign casts players first in the role of the villainous Sheamus, and then as Triple H, before finishing the story as a custom WWE superstar. Character creation includes a choice of story and highlight reel, as well as finishing moves and special abilities. Technical improvements over the previous SmackDown vs. Raw 2011 include a revamped Braking Point system and control scheme enhancements, as well as redesigned rope physics and improved collision detection, for more realistic grappling battles.

Game Controls

CHAIN GRAPPLE HOLDS CONTROLS

X Button + Left Analog Stick Left/Right/Up/Down = grapple attack
Hold X Button = breaking point submission
Square Button = strike
Hold Square Button = strong strike
Right Analog Stick Left/Right/Up/Down = change holds
Press & Hold L2 Button + R2 Button + Move Left Analog Stick = drag

GROGGY GRAPPLES CONTROLS

X Button + Left Analog Stick Left/Right/Up/Down = groggy grapple atack
Hold X Button = breaking point submission
Right Analog Stick = turn
Press L2 Button + R2 Button = transition into a chain hold

REPOSITION STICK CONTROLS

Right Analog Stick Up = lift opponent
Right Analog Stick Down = lift opponent to stand behind them
Right Analog Stick Left/Right = turn opponent

CORNER GROGGY OPPONENT CONTROLS

Right Analog Stick Up = lift opponent into top rope groggy state
Right Analog Stick Down = place opponent in tree of woe
Right Analog Stick Left/Right = turn opponent
Right Stick Any Direction = place opponent in middle rope groggy position