NCAA Football 2002

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Games include game, cover art, and case. Game data from previous use may be present, but can be overwritten or deleted. Bonus downloadable or promotional content may have already been redeemed. Cleaning and repair was done as required.

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Description

Relive Oklahoma's 2000 championship season or rewrite history to take FSU to ultimate victory. NCAA Football 2002 allows fans a chance to lead any of 114 real-life Division 1-A and 1-AA NCAA teams to one of 26 bowl games, including the Rose Bowl. Follow the teams' BCS rankings and track individual player statistics. Build a dynasty that spans several seasons. Of course, one-time exhibition games and fantasy match-ups are also available, and the game's "Campus Cards" rewards system allows gamers to unlock special features. As in previous versions, the gameplay mechanics of NCAA Football 2002 are similar to those of the popular Madden NFL series, though playbooks, uniforms, stadiums, and animations have been designed to be accurate to the collegiate game, and designers at EA SPORTS have made graphical improvements over the PlayStation 2's original Madden NFL 2001. NCAA Football 2002 games are called by Brad Nessler with color from Lee Corso and Kirk Herbstreit.

Game Controls

MENU CONTROLS

D-Pad Up/Down = highlight menu items
D-Pad Left/Right = cycle choices/move sliders
X Button = select/go to next screen
Triangle Button = return to previous screen

PLAYCALLING

D-Pad Up/Down = cycle through formations/plays
X Button = select formations
Square, X, or Circle Button = select corresponding play
L1 Button + Square, X, or Circle Button = bluff playcall (upper window)
L2 Button + Square, X, or Circle Button = bluff playcall (lower window)

OFFENSE

BEFORE THE SNAP

Square Button = call audible
X Button = snap ball
Circle Button = fake snap signal
Triangle Button = call hot route
L2 Button = crowd control
R1/R2 Buttons + D-Pad = coach's cam
D-Pad Up/Down = cycle through man in motion options
D-Pad Left/Right = put selected man in motion

RUNNING

D-Pad or Left Analog Stick = move player
X Button = sprint
Square Button = dive/qb slide
Triangle Button = jump/hurdle
Circle Button = spin
L1/R1 Button = juke left/right
L2 Button = stiff arm
R2 Button = lateral

PASSING

X Button = bring up passing symbols
Square, X, Circle, L1, or R1 Button = throw to receiver
R2 Button = pump fake
L2 Button = toggle passing symbols
Triangle Button = throw ball away

ANALOG CONTROL PASSING

Right Analog Stick = select receiver
R3 Button = pass ball

RECEIVING

X or R3 Button = control intended receiver
Square Button = dive for pass
Triangle Button = jump for pass

DEFENSE

BEFORE THE SNAP

X, Circle, or L3 Button = cycle through defenders
D-Pad or Left Analog Stick = reposition player
L1/R1 Button = linebacker shift
Triangle Button = coverage audibles
Square Button = call audible
R2 Button = defensive line pinch

AFTER THE SNAP

X or R3 Button = control player nearest ball
D-Pad or Left Analog Stick = move player
Square Button = dive
Circle Button = sprint
Triangle Button = jump/defend pass
L2 or R2 Button = spin move
L1/R1 Button = swim/rip move

KICKING GAME

KICKING

D-Pad or Left Analog Stick = aim kick
X or R3 Button = start kick meter/kick power/kick accuracy

RETURNING A KICK

X or R3 Button = switch player
D-Pad or Left Analog Stick = control return man
Triangle Button = fair catch/knee ~ Rolando Eccleston, All Game Guide