Madden NFL 2002

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Games include game, cover art, and case. Game data from previous use may be present, but can be overwritten or deleted. Bonus downloadable or promotional content may have already been redeemed. Cleaning and repair was done as required.

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Description

EA SPORTS' longest running sports franchise makes its Xbox debut with Madden NFL 2002. Thirty-two NFL teams, including the Houston Texans, are available to play as or against in the following six game modes: Exhibition, Season, Franchise, Tournament, Custom League, and Practice. The 3D motion-captured players include real-life faces, body types, and a variety of on-field animations to help re-create the NFL experience. Veteran broadcasters John Madden and Pat Summerall once again handle the commentary as players take the field. The main aspect of play is Franchise mode, where players learn how to manage a team's roster to deal with retirement, free agency, and attributes that change from year to year. To help maintain a level of consistency among personnel, players can participate in a NFL draft to acquire rookies or sign free agents. Options available during the Franchise mode include coaching changes, where the coach may resign if he isn't winning, a trade deadline, salary cap, cap penalties, a 47-round fantasy draft, and an expansion draft for either the Houston Texans or a created team. A number of options also exist under Practice, where players learn aspects of control and strategy. In addition to standard practice, where one or two teams run through specific plays, Training, Situation, and Two-Minute Drill modes are available. Training is a series of exercises done under the tutelage of John Madden. Situation lets players try to come back from a deficit late in the fourth quarter, while the Two-Minute Drill involves scoring as many points as possible within the final minutes of regulation. Players can also earn tokens in this mode and in Training, allowing them to purchase packs of Madden Cards as they would in a normal game. First introduced in 2000, Madden Cards are collectable trading cards used to unlock hidden teams and players or to activate certain cheats. Five types of cards are available to collect: current players, historic players, teams, stadiums, and cheats. These cards can be used during a game, allowing players to reap the rewards listed on the card's back. Tokens are needed to purchase Madden Cards, which are earned by achieving certain milestones like breaking a 30-yard run or passing for over 300 yards. Other notable features include an option to create players, adjust AI settings, customize penalties, and to turn off both fatigue and injuries.

Game Controls

OFFENSE

BEFORE THE SNAP

L Button + D-Pad or Left Thumbstick Left or Right = coach's cam
B Button = fake snap
X + X, A, B, L or R Button = call and audible
X + Black Button = flip play
Right Thumstick Button = quiet crowd
R Button + D-Pad or Left Thumbstick Left or Right = pan camera
A Button = snap the ball
Y Button = cancel an audible
White Button = run original play after selecting an audible

RUNNING

D-Pad or Left Thumbstick = move player
A Button = sprint
X Button = RB dive
X Button (twice) = QB slide or dive
Y Button or Right Thumbstick Up = jump, hurdle
B Button or Right Thumbstick Down = spin
L or R Button = juke left or right
White or Black Button = stiff arm left or right
Right Thumbstick Left or Right = stiff arm left or right

PASSING

A BUtton = view available receivers
A, B, X, White or Black Button = pass
L + Y Button = throw ball away
Y Button = toggle passing icons
L + Receiver Symbol = route-based passing
R Button = pump fake

RECEIVING

A Button = control intended receiver
X Button = dive for pass
B Button = sprint
Y Button = jump for pass

BLOCKING

A Button = switch to closest blocker or receiver
X Button = cut block
B Button = power block

DEFENSE

BEFORE THE SNAP

A or B Button = cycle through defenders
D-Pad or Left Thumbstick = reposition player
White or Black Button = defensive line shift
L or R Button = linebacker shift
Y + A, B or X Button = coverage audibles
X + X, A, B, L or R Button = call an audible
X + Black Button = flip play
Right Thumbstick Button = pump up crowd
Y Button = cancel audible
X + White Button = run original play

AFTER THE SNAP

A Button = control player nearest the ball
D-Pad or Left Thumbstick = move player
X Button = dive
B Button = sprint
Y Button = jump
L or R Button = strip the ball, spin move left or right, swat ball
White or Black Button = swim left or right, rip move left or right

KICKING GAME

D-Pad or Left Thumbstick = direction and elevation of the kick
A Button = start and stop kick meters
X + X, A, B, L or R Button = call an audible ~ Keith Adams, All Game Guide