NFL 2K3

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Games include game, cover art, and case. Game data from previous use may be present, but can be overwritten or deleted. Bonus downloadable or promotional content may have already been redeemed. Cleaning and repair was done as required.

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Description

NFL 2K3 continues Sega's successful football franchise with the addition of an ESPN license, allowing for distinctive menu screens, music, and a television-style presentation complete with player matchups, dramatic replays, and statistical highlights as the game progresses. Player models have also been addressed and now feature more frames of animation to show such details as stripping the ball, one-handed tips, hurried throws, chop blocks, and more. Coaches also roam the sidelines as in the Madden NFL series. A franchise mode allows would-be general managers to draft and sign players from the front office desk, manage the salary cap, hire and fire coaching staffs, and deal with retirement, cuts, and trades over multiple seasons of play. The computer AI has also been refined. Teams are designed to react to play-calling tendencies by shifting coverage schemes during passes and runs to shore up potential holes and to isolate the ball carrier. Both PlayStation 2 and Xbox versions of NFL 2K3 offer online support for play against opponents over the Internet.

Game Controls

IN THE HUDDLE

Left Thumb Stick = highlight package, formation or play option
A Button = choose package, formation or play
Y Button = reverse formaiton or play
B Button = return to previous package or formation
L or R Trigger = scroll multiple packages, formations or plays

OFFENSE

BEFORE THE SNAP

A Button = hustle to line, snap the ball
B Button = hard count
Y Button = access audible menu
R Button = survey the field and button assignments

PASSING PLAYS

Left Thumb Stick or D-Pad = control QB
A, X, B or Y Button = throw to receiver
L Trigger = throw to receiver
R Trigger = scramble with QB
White Button = pump fake
Black Button = throw ball away

RUSHING PLAYS OR RUN AFTER THE CATCH

Left Thumb Stick or D-Pad = run
A Button = speed burst
X Button = dieve, QB hook slide
B Button = stutter step, spin
Y Button = hurdle
L Trigger = left juke
R Trigger = right juke
White Button = stiff arm left
Black Button = stiff arm right

DEFENSE

BEFORE THE SNAP

Left Thumb Stick or D-Pad = reposition player
A Button = run up to the line
B Button = switch player
Y Button = access audible menu
R Trigger = survey the field
White Button = shift down linemen left
Black Button = shift down linemen right

AFTER THE SNAP

Left Thumb Stick or D-Pad = run
A Button = speed burst
X Button = dive tackle
B Button = switch player
Y Button = jump and raise hands

SPECIAL TEAMS

KICKING TEAM

A Button = activate kick meter, kick the ball
Y Button = access audible menu
R Trigger = survey the field
Left Thumb sTick or D-Pad = height of arc, aim kick left or right

RECEIVING TEAM

B Button = switch player
R Trigger = survey the field
Left Thumb stick or D-Pad = move player ~ Keith Adams, All Game Guide