Madden NFL 2003

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Games include game, cover art, and case. Game data from previous use may be present, but can be overwritten or deleted. Bonus downloadable or promotional content may have already been redeemed. Cleaning and repair was done as required.

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Description

Madden NFL 2003 continues the long-running football series by completely overhauling the sound engine. For the first time in six years, Pat Summerall will no longer handle the play-by-play commentary from behind the microphone. Award-winning broadcaster Al Michaels takes the reigns for 2002, which introduces new audio technology focusing on in-game action and what a player should have done in a specific situation rather than merely reporting what already transpired. Situation-specific commentary will involve both Madden and Michaels talking to one another as the design team attempts to create a livelier and more engaging presentation than in years past. John Madden will also offer new advice for specific situations, such as what to do once inside the red zone, the proper use of timeouts, and various other strategies. Other new features include updated rosters and player ratings to reflect the 2002-2003 season, enhanced game modes, and new Madden Cards to collect and trade.

Game Controls

OFFENSE

BEFORE THE SNAP

Square Button + Square, X, Circle, L1, L2 or R1 Button = call an audible
Triangle Button = cancel an audible
Square + L2 Button = run original play
Square + R2 Button = flip play
L3 Button = quiet the crowd
R2 Button = coach's cam with passing routes
L2 Button = coach's cam without passing routes
Circle Button = fake snap
Select Button = call timeout
X Button = snap the ball

RUNNING

D-Pad or Left Analog Stick = move player
X Button = sprint
Square Button = dive
Square Button (tap) = slide
Square Button (hold) = dive
Triangle Button or Right Analog Stick Up = jump, hurdle
Circle Button or Right Analog Stick Down + D-Pad or Left Analog Stick Left or Right = juke left or right
L2 or R2 Button + Right Analog Stick Left or Right = stiff arm left or right

PASSING

X Button = bring up passing icons
X, Square, Circle, L1 or R1 Button = pass to receiver
L2 + Triangle Button = throw ball away
Triangle Button = toggle passing icons
L2 Button + X, Square, Circle, L1 or R1 Button = route-based passing
R2 Button = pump fake

RECEIVING

X Button = control intended receiver
Square Button = dive for pass
Circle Button = sprint
Triangle Button or Right Analog Stick Up = jump for pass

BLOCKING

X Button = switch to closest blocker or receiver
Square Button = cut block
Circle Button = sprint or engage block

AFTER THE PLAY

X Button = bypass cutscene
Circle Button = spike ball
L1 + R1 Button = instant replay
Square Button = fake spike ball
Triangle Button = no huddle
Select Button = timeout

DEFENSE

BEFORE THE SNAP

X or Circle Button = cycle through defenders
D-Pad or Left Analog Stick = reposition player
L1 Button + D-Pad = defensive line shift
L1 + L2 Button = reset defensive line shift
R1 + D-Pad = linebacker shift
R1 + L2 Button = reset linebacker shift
Square Button + Square, X, Circle, L1, L2 or R1 Button = call an audible
Triangle Button + D-Pad = call a coverage audible
Triangle Button = cancel an audible
Triangle + L2 Button = reset coverage
Traingle + L2 Button = reset original play
Square + R2 Button = flip play
L3 Button = pump up crowd
R2 Button = coach's cam with assignments
L2 Button = coach's cam without assignments
Select Button = call timeout

AFTER THE SNAP

X Button = control player nearest the ball
D-Pad or Left Analog Stick = move player
Square Button or Right Analog Stick Down = dive
Circle Button = sprint
Triangle or Right Analog Stick Up = jump
L2 or R2 Button = strip ball, spin move left or right
L1 or R1 Button = swim move left or right

KICKING GAME

D-Pad or Left Analog Stick = direction and elevation of kick
X Button = start kick meter, stop kick meter, delay the kick
Square Button + X, Square, Circle, L1, L2 or R1 Button = call an audible
Triangle Button = cancel an audible
Square + L2 Button = reset play
Square + R2 Button = flip play
Select Button = call timeout ~ Keith Adams, All Game Guide