Call of Duty: Finest Hour

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Games include game, cover art, and case. Game data from previous use may be present, but can be overwritten or deleted. Bonus downloadable or promotional content may have already been redeemed. Cleaning and repair was done as required.

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After winning 2003 PC "Game of the Year" awards from a number of magazines and online publications, the World War II-themed first-person shooter Call of Duty seeks its Finest Hour in this 2004 console version. As in the home computer original, GameCube players experience the game through three different campaigns, which have them taking the roles of an American, British, and Russian soldier in turn. Each campaign is designed to offer a distinct perspective, as the player's characters and their squad mates participate in historically inspired battles across four different continents. The Call of Duty series is noted for its historical accuracy and cross-cultural perspectives, its interactive environments, and its cinematically styled approach to story-telling. The PC original was developed by Infinity Ward, a team comprising several designers who had worked on the successful Medal of Honor series. The Finest Hour console versions of Call of Duty are the first games from developer Spark Unlimited.

Game Controls

Control Stick = move character
C Stick = look around
B Button = pick up items, interact with environment
Control Pad Down = reload current weapon
Y Button = toggle stance up
X Button = toggle stance down
R Button = fire weapon
Z Button = melee attack
L Button = aim down the sight
A Button = throw grenade, place mines
L Button + Control Pad Left or Right = lean left or right
Control Pad Up = use a first aid kit
Control Pad Left = toggle weapons
Control Pad Right = toggle items
Start Button = show mission objectives, pause menu ~ Keith Adams, All Game Guide