Call of Duty: World at War

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Games include game, cover art, and case. Game data from previous use may be present, but can be overwritten or deleted. Bonus downloadable or promotional content may have already been redeemed. Cleaning and repair was done as required.

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Description

With the World at War, Activision's veteran military first-person shooter series heeds a call to return to its WWII roots. Built on the Call of Duty 4 game engine, World at War aims to bring Modern Warfare's state-of-the-art graphics, interactive battlefield environments, unflinching "M"-rated presentation, and sophisticated online multiplayer options back to the World War II setting in which the series earned its stripes. As (at least) the fourth original console and home computer Call of Duty title set during World War II, World at War offers an expanded selection of era-authentic infantry and vehicle weapons, as well as the tactics that go with them, such as using flamethrowers to burn away camouflaging cover and expose hidden enemies. For the first time in the franchise, co-operative multiplayer gaming is strongly supported, with team-up options for two players to play through the main campaign in split-screen mode, or for as many as four to play together online. The Wii edition of the game features special support for the Zapper gunstock accessory. Call of Duty: World at War is set in the Pacific Theater and in Europe, near the end of the war. In the single-player campaigns, players take the role of a United States Marine or a Russian infantry soldier, and face an onslaught of deadly new techniques, including brutal guerrilla warfare and kamikaze attacks. In online multiplayer games, an increased emphasis on squad tactics in chaotic, bombed-out environments makes coordinated teamwork the deadliest weapon of all.

Game Controls

BASIC CONTROLS

D-Pad Up = jump
D-Pad Left = toggle special weapon
D-Pad Left (Hold) = kill streak reward (mp only)
D-Pad Right = cycle weapon
D-Pad Down or Shake Wii Remote = melee
- Button = interact
- Button or Shake Nunchuk = reload
+ Button = throw primary grenade
Twist Wii Remote Counter-Clockwise + + Button = throw secondary grenade
1 Button = pause, show objectives
2 Button = scoreboard (mp only)
Point Wii Remote = aim, look
B Button = fire
Control Stick = move, strafe
C Button = change stance
Z Button = aim down the sight

WII ZAPPER CONTROLS

D-Pad Up = jump
D-Pad Left = toggle special weapon
D-Pad Left = kill streak reward (mp only)
D-Pad Right = cycle weapon
D-Pad Down or Move Wii Zapper Forward = melee
A Button = reload, interact, pick up weapon
1 Button = pause, show objectives
2 Button = scoreboard (mp only)
Control Stick = move, strafe
C Button = lock camera, sprint
Z Button = aim down sight
Point Wii Remote = aim, look
B Button = fire
Twist Wii Zapper Counter-Clockwise + B Button = throw primary grenade
Twist Wii Zapper Clockwise + B Button = throw secondary grenade