NBA 2K10

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Games include game, cover art, and case. Game data from previous use may be present, but can be overwritten or deleted. Bonus downloadable or promotional content may have already been redeemed. Cleaning and repair was done as required.

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Description

Following the top-rated simulation-style NBA game on PlayStation and Xbox consoles in previous years, the 2K Sports series expands to play its pro basketball on Wii and PSP with NBA 2K10. Across all platforms, the game retains the basic flow and feel of the 2K series' play style on the court, while refining league management features and adding new presentational elements intended to bring NBA authenticity. The series' Signature Play system builds on the player-specific styles featured in earlier games. New Signature Tendencies influence player decisions in the heat of the moment. The 2K Sports "Association" franchise mode returns, offering almost complete control over trades across the league. NBA 2K10 also provides new defensive controls, which allow gamers to take charge of pressure, off-ball positioning, and shot blocks. For gamers who prefer to see themselves as the heroes of the hardwood, an enhanced "My Player" mode allows the custom creation of an NBA superstar-to-be, who can begin in summer training camps and try to earn a starting position on a favorite pro team. For Internet-connected gamers, NBA 2K's suite of online features keeps the virtual league coordinated with real-world events. The "NBA Today" in-game rundown reports up-to-date wins, loses, and other news. Through the series' "Living Rosters" features, a team of expert sports analysts streams roster changes, trades, injuries, and player ratings. Released in autumn 2009, NBA 2K10 represents the tenth season of the basketball series, with developer Visual Concepts creating the Dreamcast-exclusive original NBA 2K a decade earlier.

Game Controls

MENU CONTROLS

Left Analog Stick = navigate menus
Right Analog Stick = 2k nav menu
Square Button = select option
Circle Button = return to previous menu

GAME CONTROLS

REGULAR CONTROL

Left Analog Stick = move player
Right Analog Stick = shot stick
X Button = pass
X Button = touch pass (after pass, but before shot)
Circle Button (Tap) = call for slip screen
Circle Button (Press) = pick & roll
Square Button (Press) = shoot
Square Button (Tap) = pump fake
Triangle Button = hopstep
Left Analog Stick (Away From Basket) + Triangle Button = hopstep away
Triangle Button = rebound (when ball in the air)
R2 Button = turbo
L1 Button = dual player control
R1 Button = icon pass
D-Pad = on the fly coaching
Select Button = timeout
Start Button = pause

ADVANCED OFFENSE

L2 Button + X Button = alley-oop
L2 Button + Circle Button = pick and pop
R2 Button + Triangle Button = hopstep spin (with ball in hand)
R2 Button + Triangle Button = tip in (while jumping for rebound)
R2 Button + Triangle Button = putback dunk, layup
Square Button (Tap) = directional pump fake

DEFENSE

Left Analog Stick = move player
L2 Button (Hold) = intense-d
Square Button = cut-off, steal
X Button = change player
Circle Button (Hold) = take charge
Triangle Button = block, rebound
R2 Button = turbo
Select Button = intentional foul
Start Button = pause

SHOT STICK

Right Analog Stick (Tap) = pump fake
Right Analog Stick = jumpshot (while standing)
Left Analog Stick (Away From Basket) + Right Analog Stick = fadeaway (while standing)
Run Toward Basket + Right Analog Stick (Away From Basket) = runner (between mid range and close distance)
Run Toward Basket + Right Analog Stick (Away From Basket) = leaner (between 3pt and mid range distance)
Run Across Basket + Right Analog Stick (In Direction of Player's Movement) = drifter (left or right)
Run Toward the Basket + Right Analog Stick (Toward Basket) = layup straight
Run Toward the Basket + Right Analog Stick (To Left of Basket) = layup left
Run Toward the Basket + Right Analog Stick (To Right of Basket) = layup right
Run Toward the Basket Along Baseline + Right Analog Stick Toward Baseline = layup reverse
Run Toward Basket + R2 Button + Right Analog Stick Toward Basket = basic dunk
Run Toward Basket + R2 Button + Right Analog Stick to Right of Basket = power dunk
Run Toward Basket + R2 Button + Right Analog Stick to Left of Basket = flashy dunk
Run Toward Basket + R2 Button + Right Analog Stick Away From Basket = reverse dunk
Run Toward Basket + R2 Button + Right Analog Stick in a Full Circular Motion = 360 dunk

POST PLAY

OFFENSE

Left Analog Stick (Away From The Defender) = faceup (while engaged in the post with ball in both hands)
Left Analog Stick (Away From Defender) + Right Analog Stick = faceup jumpshot
Right Analog Stick Left or Right = jump fade left or right (while engaged in the post farther away from the basket)
Right Analog Stick Left or Right = jump hook left or right (while engaged in the post close to the basket)
Right Analog Stick Left = shimmy left (while engaged in the post with ball in both hands)
Right Analog Stick Right = shimmy right (while engaged in the post with ball in both hands)
L2 Button (Hold) + Right Analog Stick Left or Right = pump fake (while engaged in the post with ball in both hands)
L2 Button (Hold) + Right Analog Stick Left or Right + L2 Button (Release) + Right Analog Stick = up & under
Left Analog Stick (Toward Baseline) + R2 Button = dropstep (while engaged in the post, dribbling or holding the ball with a live dribble)
Left Analog Stick (Toward the Paint) + R2 Button = stepthru (while engaged in the post, dribbling or holding the ball with a live dribble)
Left Analog Stick Left or Right + L2 Button = quick spin (while engaged in the post, dribbling or holding the ball with a live dribble)
L2 Button (Hold) + Right Analog Stick Left or Right + Triangle Button = pumpfake to hopstep spin

DEFENSE

X Button = post steal (while engaged in the post)
Circle Button = post take charge (while engaged in the post)

DUAL PLAYER CONTROLS

L1 Button = activate dual player control
Square Button = get open
Triangle Button = postup
X Button = come off screen
Circle Button = set screen

PICK CONTROLS

Circle Button = pick and roll
L2 Button + Circle Button = pick and pop
Circle Button (Tap) = slip screen

OFF BALL CONTROLS

L2 Button (Hold) = post up engage (with back to defender)
Left Analog Stick (Into Defender) = push into defender (while facing defender)
L2 Button + Left Analog Stick (Into Defender) = fight for position (while engaged in the post)
L2 Button + R2 Button = aggressive lunge back (while engaged in the post)
L2 Button + Left Analog Stick (Toward Direction of Deny Attempt) = ward off post deny (while being denied by defender in the post)
L2 Button (Release) + Left Analog Stick Left or Right = spinning out for lob (while engaged in the post)

POST PLAY DEFENSE

L2 Button = engage offensive player (while next to an offensive player in the post)
L2 Button + Left Analog Stick (Toward Defender) = fight for position (while engaged in the post)
L2 Button + Left or Right Analog Stick = deny post (while engaged in the post)
L2 Button + Left Analog Stick (Toward Offensive Player) = front post (while engaged in the post)
L2 Button + Circle Button = flop (after a lunge move by the opponent while engaged in the post)
L2 Button + Square Button = steal post entry pass (when ball handler passes to the player you are guarding while engaged in the post)

PERIMETER OFFENSE

Circle Button (Hold) + Left Analog Stick = pick control
Left Analog Stick (Into the Defender) = push into defender
Left Analog Stick (Away From Defender) = push off defender (while pushing into defender)
Left Analog Stick Diagonal Left or Right = swim around defender (while pushing into defender)
R2 Button + Left Analog Stick Diagonal Left or Right = spin around defender (while pushing into defender)
L2 Button = seal defender (while next to a defender in the perimeter)
R2 Button = aggressive lunge back (while sealing a defender)

PERIMETER DEFENSE

Right Analog Stick (Toward Nearby Offensive Player) = deny ball
L2 Button = grab player (while next to an offensive player)
Circle Button = flop (after a lunge move by the opponent)

ISO-MOTION

Left Analog Stick (Tap) (Toward Non-Ball Hand) = change ball hand (while standing)
L2 Button = sizeup (while standing)
R2 Button = hesitation (while standing)
L2 Button + Left Analog Stick (Toward the Non-Ball Hand) = crossover
L2 Button + Left Analog Stick (Toward the Non-Ball Hand) + Left Analog Stick (Back to the Ball-Hand Direction) = double cross
L2 Button + R2 Button + Rotate Left Analog Stick = behind back
L2 Button + Left Analog Stick (Away From Player's Movement Direction) = stepback
L2 Button + Left Analog Stick (Away From Player's Movement Direction) + Left Analog Stick (Toward Initial Direction) = stepback and go
L2 Button + R2 Button + Left Analog Stick (Away From Player's Movement Direction) = half spin
L2 Button + R2 Button = quick hesitation, stepout (while moving)
L2 Button + R2 Button + Left Analog Stick (Toward Opposite Ball Hand Then Back to Ball Hand) = in and out
L2 Button + R2 Button + Left Analog Stick (Toward the Opposite Ball Hand) = hesitation cross

ON THE FLY COACHING

OFFENSE

D-Pad Up = otfc heat check
D-Pad Right = otfc off. plays
D-Pad Left = otfc coaching settings
D-Pad Down = otfc substitutions
Back Button = timeout
Start Button = pause

DEFENSE

D-Pad Up = otfc player matchups
D-Pad Right = otfc defensive sets
D-Pad Left = otfc coaching settings
D-Pad Down = otfc substitutions
Back Button = intentional foul
Start Button = pause