NHL 10

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Games include game, cover art, and case. Game data from previous use may be present, but can be overwritten or deleted. Bonus downloadable or promotional content may have already been redeemed. Cleaning and repair was done as required.

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Description

NHL 10 builds on its acclaimed predecessor with over 200 refinements to the play mechanics. The passing system now lets you influence a puck's speed and direction a full 360° around your skater. More dramatic ways to score are possible, from shots on one's knees to batting a puck in the air before sending it into the net. Goaltenders have been redesigned to read and react to the puck more efficiently, with 250 new animations for added variety during save attempts. Athletes subjected to punishing defensemen will feel the wear and tear over time, bobbling passes, showing fatigue, and losing composure. When it's time for the gloves to come off, you'll witness the rough-and-tumble action from a new first-person fighting perspective. Other changes include enhanced crowd atmosphere; post-whistle checks and fights; in-game facial animations; and revamped board interactions. New game types are introduced along with retooled versions of NHL 09's play modes. The EA Sports Hockey League is back with a significant change in its structure: seasons are now monthly, allowing for more winners in a choice of formats. Various equipment upgrades can also be unlocked as you progress. One new play option is "Battle for the Puck," which has you and a friend vying for the Stanley Cup. Injuries, key match-ups, and in-game stories will persist over the course of the series. Season mode now supports multiple players, letting you or your friends take control of all teams in the league. Fantasy drafts are included, and you can play a season with a created team, the AHL, or European Leagues. "Be a GM" mode tracks the important decisions you make throughout multiple seasons, including trades, waiver pick-ups, draft picks, and more.

Game Controls

COMPLETE CONTROLS

OFFENSE

SKATING/DEKING

DEFAULT CONTROLS

Left Thumbstick = skate, aim (pass and shoot)
Left Thumbstick (Release) = glide
Right Thumbstick Left or Right = deke
Left Bumper + Left or Right Thumbstick = loose puck deke
Left Trigger = vision control
Left Trigger (Tap) = push puck (when you have the puck)
A Button = protect puck

CLASSIC CONTROLS

Left Thumbstick = skate, aim (pass and shoot)
Left Thumbstick (Release) = glide
Right Thumbstick Left or Right = deke
Left Trigger = vision control
Left Trigger (Tap) = push puck (when you have the puck)

SHOOTING

DEFAULT CONTROLS

Right Thumbstick Down = wind up
Right Thumbstick Up = shoot puck, slap shot
Right Thumbstick Left, Up left, Up, Up Right or Right = wrist shot
Right Thumbstick Down (Release) = fake slap shot
Right Thumbstick Button = fake shot with leg kick

CLASSIC CONTROLS

Right Thumbstick Down = wind up
B Button = shoot puck, slap shot
X Button = wrist shot
Left Trigger (Pull and Hold) + B Button (Release) = fake slap shot

PASSING

DEFAULT CONTROLS

Right Trigger = pass
Right Trigger (Pull and Hold) = 1 touch pass
Right Bumper = saucer pass
Right Bumper (Hold) + Right Thumbstick Up = flip dump
Left Thumbstick (Release) + Right Bumper (Tap) = drop pass

CLASSIC CONTROLS

A Button = pass
A Button (Hold) = 1 touch pass
Right Bumper = saucer pass
Right Bumper (Hold) + Right Thumbstick Up = flip dump

DEFENSE

DEFAULT CONTROLS

Left Thumbstick = move
Right Trigger = switch player
Right Thumbstick (In Direction of Player) = body check
Right Bumper = poke check
A Button = stick lift
Right Bumper (Hold) = contextual sweep
Right Thumbstick + Right Bumper (Hold) = manual control
Y Button (Tap) = start fight
Left Trigger + Y Button = slash (post whistle only)
Y Button (Hold) = pin player to boards
Y Button (Hold) = offensive boardplay with puck (with puck near boards)
Left Bumper (Hold) + Right Thumbstick = pass block
Left Bumper + A Button = manual goalie
Left Bumper + Back Button = pull goalie
Right Trigger (Pull and Hold) = last man back

CLASSIC CONTROLS

Left Thumbstick = move
A Button = switch player
Y Button = body check
X Button = poke check
Left Bumper (Tap) = instigate fight
Left Bumper + Right Bumper = dive, block
Left Bumper (Hold) = pin player to boards
Left Trigger + A Button = manual goalie
Left Trigger + Back Button = pull goalie
A Button (Hold) = last man back

GOALIE

Left Trigger (Pull and Hold) = butterfly
Right Trigger (Pull and Hold) = hug post
Y Button = cover puck
A Button (Hold) = free skate
Left Thumbstick = basic movement
Left Bumper + Left Thumbstick = precision movement
Right Thumbstick Left or Right = glove, blocker save,
Right Thumbstick Up = poke check
Right Bumper + Right Thumbstick = desperation save
Right Bumper + Right Thumbstick Left or Right = stack pads
Right Bumper + Right Thumbstick Down = spread pads v save
Right Bumper + Right Thumbstick Up = lunging horizontal poke check
Left Trigger = leave puck (when in possession of it)
Right Thumbstick Down = five hole save
Right Thumbstick Left or Right = goalie roll over (from side)
Right Trigger = pass puck

COACHING STRATEGY

DEFAULT CONTROLS

B Button = change forwards
X Button = change defense
Y Button = change line strategies (during line change)
D-Pad Up = forecheck strategies
D-Pad Right = breakout pressure
D-Pad Down = defensive pressure
D-Pad Left = defensive strategy

CLASSIC CONTROLS

D-Pad Up = forecheck strategies
D-Pad Right = breakout pressure
D-Pad Down = defensive pressure
D-Pad Left = defensive strategy

FIGHTING

Y Button = initiate fight
Right Thumbstick = punch
Left Thumbstick = dodge
Left Trigger = block
Left Thumbstick Down = tug (as opponent winds up for a punch)
Right Thumbstick Down + Right Thumbstick Up = power punch
Left Trigger + Right Trigger = turtle