Super Mario Galaxy 2

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Games include game, cover art, and case. Game data from previous use may be present, but can be overwritten or deleted. Bonus downloadable or promotional content may have already been redeemed. Cleaning and repair was done as required.

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Super Mario returns for more out-of-this-world adventures in this sequel to 2007's top-selling Wii title. Joining the famous plumber is friendly dinosaur Yoshi, who Mario can ride after finding an egg on a level. The platform-style play mechanics closely follow the first game's, albeit with new levels, puzzles, collectibles, and power-ups to master. As in previous games, Yoshi can grab items with his tongue and spit them back at enemies. His sticky tongue can also be used to swing across chasms to reach new areas. Yoshi can also consume different foods for added powers, such as dash peppers for quickly scaling vertical walls or blimp fruits to swell up like a balloon and float. New gadgets for Mario include a drill that allows the plucky plumber to drill through a planet's surface until he reaches the other side. Each 3D planet once again offers gravity-specific challenges to overcome, from working upside down to gliding from area to area. Super Mario Galaxy 2 also introduces "comet metals" to collect, which will gradually open up new, more difficult levels with additional challenges to conquer.

Game Controls


Control Stick = move
C Button = camera reset
Z Button = crouch
Pointer = pick up star bits
D-Pad = change camera view
A Button = jump, select, speak, read, swim, grab a pull star
- or + Button = display pause menu
B Button = shoot star bit, cancel a command, gulp, spit out, grab, pull
Shake Wii Remote = spin, activate an object, head shake, get on yoshi


Point Wii Remote = collect start bits
Point Wii Remote + B Button = shoot star bits
Shake Wii Remote = spin
Point Wii Remote + A Button = stop an enemy, activate a checkpoint, grab a coin
Shake Wii Remote = defeat an enemy (while an enemy is stopped


Control Stick = move
Shake Wii Remote = spin, hold, catch, throw, skate
Shake Wii Remote = spin jump (while in midair)
A Button = jump, speak, read, grab a pole, swim
A Button = multiple jumps, triple jump (right when you land)
Z Button (Hold) + A Button = backward somersault
A Button = wall jump (while facing a wall)
Z Button + A Button = long jump (while running)
Control Stick + A Button = side somersault
Z Button = ground pound (while in midair)
Z Button = crouch, dive


Z Button (Hold) + A Button = get on or off yoshi
Point Wii Remote + B Button = stick out tongue, gulp, spit out, grab
B Button (Hold) = pull (while backing away)
A Button (Hold) = flutter jump (in the air)
Shake Wii Remote = head shake