The Legend of Zelda: Ocarina of Time 3D

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Games include game, cover art, and case. Game data from previous use may be present, but can be overwritten or deleted. Bonus downloadable or promotional content may have already been redeemed. Cleaning and repair was done as required.

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Link's first foray in 3D is fittingly adapted to the 3DS platform as an enhanced remake of the classic Nintendo 64 game. Ocarina of Time 3D features the same storyline, locales, and action as in 1998's game, but with updated visuals, a touch-screen interface, and several other surprises. The graphics feature higher resolution textures, improved character models, as well as a shift from the original game's pre-rendered elements to 3D polygons. The first-person camera that appears while aiming weapons like the slingshot or bow can be manipulated using either the Circle Pad or the system's built-in gyro sensor. You can now equip up to four items instead of three, and certain parts of the game have been reworked to minimize frustration. Also included is the "Master Quest," a more challenging version of the main game with redesigned dungeons. The Master Quest was previously available as part of a GameCube compilation disc for those who pre-ordered The Legend of Zelda: The Wind Waker.

Game Controls


L Button = targeting
View Button = change view
Circle Pad = move
A Button = special actions
X Button, Y Button = use items
R Button = use shied
B Button = attack/perform sword maneuvers
B Button/L Button + Circle Pad Left/Right + B Button = horizontal swing
Left Button + B Button/Circle Pad Up + B Button = vertical swing
Left Button + Circle Pad Up + B Button = thrust attack
Hold B Button then Release = spin attack
L Button + A Button = jump attack
A Button (While Running) = roll attack