Metal Gear Solid V: The Phantom Pain

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Games include game, cover art, and case. Game data from previous use may be present, but can be overwritten or deleted. Bonus downloadable or promotional content may have already been redeemed. Cleaning and repair was done as required.

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Description

Hideo Kojima's complex saga starring the iconic Snake returns with more open-world exploration and online multiplayer action in Metal Gear Solid V: The Phantom Pain. Set in 1984, nine years after the events of Ground Zeroes, the action finds Snake in Soviet-occupied Afghanistan attempting to track down the mysterious Cipher intelligence network that sent him into a coma, and rescue his friend Kazuhira Miller from Soviet forces. Metal Gear Online 3 is also included in The Phantom Pain to let up to 16 gamers compete in a variety of multiplayer modes on large, open maps. The Phantom Pain continues the franchise's signature stealth-action gameplay, with players possessing maps, binoculars, and the beloved cardboard box to avoid detection, and non-lethal weapons like tranquilizer darts to end conflicts quietly. Of course, some encounters require a more violent resolution, and Snake is once again equipped with powerful weapons, grenades, and close-quarters combat skills. The expanded open-world environments open up new gameplay options, including traveling on horseback, scaling rock faces, requesting helicopter support, and getting help from new AI allies like Quiet the sniper, and the trained wolf D.D. Realistic day/night cycles and weather patterns have been introduced to give the action more variety, and several features from Metal Gear Solid: Peace Walker have been resurrected and upgraded in The Phantom Pain. Players can once again build a home base and use resources they collect while exploring to upgrade Snake's weapons and abilities, and the Fulton surface-to-air recovery system returns to let gamers transport items, animals, vehicles, and captured foes back to the base.

Game Controls

CONTROLS

Left Analog Stick = move
L3 Button = dash
Right Analog Stick = control camera
R3 Button = zoom (binoculars)/switch shoulder view
X Button = change stance
Circle Button = reload
Circle Button (Hold) = pick up person
Square Button = quick dive
Triangle Button = action
L1 Button = aim
R1 Button = attack/cqc
L2 Button = use radio
R2 Button = change view between shoulder and first-person when aiming weapon
R2 Button (Hold) = use binoculars
D-Pad Up = select primary weapon
D-Pad Down = select secondary weapon
D-Pad Left = select item
D-Pad Right = select support weapon
Select Button = pause
Start Button = idroid ~ Jonathan Sutyak, All Game Guide